Acemuzzy’s Positronic Blog

The home for games that will be…

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Time for an Upgrade

June 15th, 2008 · No Comments

As I said in my last post, I’ve recently installed XNA 3.0.  I also noted that I’d copied across my ongoing Adventure Game project, but wasn’t sure if that had auto-upgraded from 2.0 or not.
Well, I discovered that the .proj file is the place to look.  It turns out it’s just an XML file with descriptions of what’s in the [...]

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Tags: Progamming · XNA

Always read the instructions

June 15th, 2008 · No Comments

I’ve been struggling to install XNA 3.0 (RTC).  Apparently I needed to uninstall the Games for Windows - LIVE runtime.  It does say that in the instructions.  I guess instructions don’t lie!
So yes, I’m now geared up to use the latest version of XNA within my newly-acquired Visual Studio 2008.  So far, I’ve got my [...]

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Tags: XNA

I’m Back!

June 3rd, 2008 · No Comments

Right, well, it’s been a while since my last post!  (Not helped by the fact that WordPress seemed to delete it half way through!)
I haven’t looked at any XNA stuff recently, I’ve been mucking about with various new web stuff - driven by the discovery of what I’ll be working on in my new Software [...]

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Tags: Progamming · Web development

XNA Update

May 19th, 2008 · No Comments

Right, time for a proper XNA post. At least, I hope that’s how this pans out!
The plan is for my games page to start showing my XNA blogs directly; I have this working, but the formatting is funny (and not just because I’m using a rubbish font!).  Firstly, the tags aren’t all getting pulled through [...]

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Tags: My Adventure Game · XNA

XNA -Where I’m at

May 10th, 2008 · No Comments

OK, so one of the initial aims of this blog was to log my XNA development.
I’ve done a few programmes now, some of which are avaialable elsewhere on this site, but I plan to spruce up their presentation and make it clearer what the system requirements are to get them running.
I’ll then try to bring [...]

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Tags: XNA

Hello world!

May 9th, 2008 · No Comments

This is my first post!  More to follow
The aim is for this blog to contain all my ramblings on:

game programming, mainly xna
philosophy
how to blog (!)
my travels

We’ll have to wait to see how that pans out…

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Tags: Progamming · Travelling